Baseformattable

From OpenGL Reference
Jump to navigation Jump to search


Base Internal Formats[edit]

|- !Base Internal Format !RGBA, Depth and Stencil Values !Internal Components |- |GL_DEPTH_COMPONENT  |Depth |D |- |GL_DEPTH_STENCIL  |Depth, Stencil |D, S |- |GL_RED  |Red |R |- |GL_RG  |Red, Green |R, G |- |GL_RGB  |Red, Green, Blue |R, G, B |- |GL_RGBA  |Red, Green, Blue, Alpha |R, G, B, A