EndStreamPrimitive

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Complete the current output primitive on a specified stream.

Declaration[edit]

void EndStreamPrimitive( int stream );


Parameters[edit]

stream - Specifies the stream upon which the current primitive will be ended.


Description[edit]

Available only in the Geometry Shader, EndStreamPrimitive completes the current output primitive on stream stream and starts a new one. The argument to stream must be a constant integral expression. No vertex is emitted.


Version Support[edit]

EndStreamPrimitive 4.0+

See Also[edit]

 EmitVertex , EmitStreamVertex , EndPrimitive 


Copyright[edit]

Copyright© 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.