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Generate buffer object names.

C Specification[edit]

void glGenBuffers( GLsizei n, GLuint * buffers );


n - Specifies the number of buffer object names to be generated.
buffers - Specifies an array in which the generated buffer object names are stored.


 glGenBuffers returns n buffer object names in buffers . There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenBuffers .

Buffer object names returned by a call to glGenBuffers are not returned by subsequent calls, unless they are first deleted with glDeleteBuffers .

No buffer objects are associated with the returned buffer object names until they are first bound by calling glBindBuffer .


 GL_INVALID_VALUE is generated if n is negative.

Associated Gets[edit]


Version Support[edit]

 glGenBuffers  2.0+

See Also[edit]

 glBindBuffer , glDeleteBuffers , glGet 


Copyright© 2005 Addison-Wesley. Copyright© 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.