Generate framebuffer object names.
||-||Specifies the number of framebuffer object names to generate.|
||-||Specifies an array in which the generated framebuffer object names are stored.|
n framebuffer object names in
ids . There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to
Framebuffer object names returned by a call to
glGenFramebuffers are not returned by subsequent calls, unless they are first deleted with glDeleteFramebuffers .
The names returned in
ids are marked as used, for the purposes of
glGenFramebuffers only, but they acquire state and type only when they are first bound.
GL_INVALID_VALUE is generated if
n is negative.
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