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Generate renderbuffer object names.

C Specification[edit]

void glGenRenderbuffers( GLsizei n, GLuint * renderbuffers );


n - Specifies the number of renderbuffer object names to generate.
renderbuffers - Specifies an array in which the generated renderbuffer object names are stored.


 glGenRenderbuffers returns n renderbuffer object names in renderbuffers . There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenRenderbuffers .

Renderbuffer object names returned by a call to glGenRenderbuffers are not returned by subsequent calls, unless they are first deleted with glDeleteRenderbuffers .

The names returned in renderbuffers are marked as used, for the purposes of glGenRenderbuffers only, but they acquire state and type only when they are first bound.


 GL_INVALID_VALUE is generated if n is negative.

Version Support[edit]

 glGenRenderbuffers  3.0+

See Also[edit]

 glFramebufferRenderbuffer , glDeleteRenderbuffers 


Copyright© 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.