Generate texture names.
||-||Specifies the number of texture names to be generated.|
||-||Specifies an array in which the generated texture names are stored.|
n texture names in
textures . There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to
The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture ).
Texture names returned by a call to
glGenTextures are not returned by subsequent calls, unless they are first deleted with glDeleteTextures .
GL_INVALID_VALUE is generated if
n is negative.
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