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Invalidate the content of a buffer object's data store.

C Specification[edit]

void glInvalidateBufferData( GLuint buffer );


buffer - The name of a buffer object whose data store to invalidate.


 glInvalidateBufferData invalidates all of the content of the data store of a buffer object. After invalidation, the content of the buffer's data store becomes undefined.


 GL_INVALID_VALUE is generated if buffer is not the name of an existing buffer object.

 GL_INVALID_OPERATION is generated if any part of buffer is currently mapped.

Associated Gets[edit]

 glGetBufferParameter with argument GL_BUFFER_SIZE 

Version Support[edit]

 glInvalidateBufferData  4.3+

See Also[edit]

 glInvalidateTexSubImage ,, glInvalidateTexImage , glInvalidateBufferSubData , glInvalidateFramebuffer , glInvalidateSubFramebuffer .


Copyright© 2013-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.