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Determine if a name corresponds to a buffer object.

C Specification[edit]

GLboolean glIsBuffer( GLuint buffer );


buffer - Specifies a value that may be the name of a buffer object.


glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE.

A name returned by glGenBuffers, but not yet associated with a buffer object by calling glBindBuffer, is not the name of a buffer object.

Version Support[edit]

 glIsBuffer  2.0+

See Also[edit]

 glBindBuffer , glDeleteBuffers , glGenBuffers , glGet 


Copyright© 2005 Addison-Wesley. Copyright© 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.