From OpenGL Reference
Jump to navigation Jump to search

Determine if a name corresponds to a vertex array object.

C Specification[edit]

GLboolean glIsVertexArray( GLuint array );


array - Specifies a value that may be the name of a vertex array object.


 glIsVertexArray returns GL_TRUE if array is currently the name of a vertex array object. If array is zero, or if array is not the name of a vertex array object, or if an error occurs, glIsVertexArray returns GL_FALSE . If array is a name returned by glGenVertexArrays , by that has not yet been bound through a call to glBindVertexArray , then the name is not a vertex array object and glIsVertexArray returns GL_FALSE .

Version Support[edit]

 glIsVertexArray  3.0+

See Also[edit]

 glGenVertexArrays , glBindVertexArray , glDeleteVertexArrays 


Copyright© 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.