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Associate a vertex attribute and a vertex buffer binding for a vertex array object.

C Specification[edit]

void glVertexAttribBinding( GLuint attribindex, GLuint bindingindex );
void glVertexArrayAttribBinding( GLuint vaobj, GLuint attribindex, GLuint bindingindex );


vaobj - Specifies the name of the vertex array object for glVertexArrayAttribBinding .
attribindex - The index of the attribute to associate with a vertex buffer binding.
bindingindex - The index of the vertex buffer binding with which to associate the generic vertex attribute.


 glVertexAttribBinding and glVertexArrayAttribBinding establishes an association between the generic vertex attribute of a vertex array object whose index is given by attribindex , and a vertex buffer binding whose index is given by bindingindex . For glVertexAttribBinding , the vertex array object affected is that currently bound. For glVertexArrayAttribBinding , vaobj is the name of the vertex array object.

 attribindex must be less than the value of GL_MAX_VERTEX_ATTRIBS and bindingindex must be less than the value of GL_MAX_VERTEX_ATTRIB_BINDINGS .


 GL_INVALID_OPERATION is generated by glVertexAttribBinding if no vertex array object is bound.

 GL_INVALID_OPERATION is generated by glVertexArrayAttribBinding if vaobj is not the name of an existing vertex array object.

 GL_INVALID_VALUE is generated if attribindex is greater than or equal to the value of GL_MAX_VERTEX_ATTRIBS .

 GL_INVALID_VALUE is generated if bindingindex is greater than or equal to the value of GL_MAX_VERTEX_ATTRIB_BINDINGS .

Associated Gets[edit]


Version Support[edit]

 glVertexArrayAttribBinding  4.5+
 glVertexAttribBinding  4.3+

See Also[edit]

 glBindVertexBuffer , glVertexAttribFormat , glVertexBindingDivisor , glVertexAttribPointer .


Copyright© 2013-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.